Momenta Learning

A blog on topics related to Elearning, online education, and instructional design.

Monday, June 6, 2016

Momenta Learning No. 79 News on Elearning and Online Learning

Welcome to the No. 79 Issue of Momenta Learning News on Elearning and Online Learning
Momenta Learning

Marketers Target Students Through Online Learning

Students are directed to go online for schoolwork, and corporations are reaping the benefits by subjecting these students to targeted marketing. The National Education Policy Center's (NEPC) 18th Annual Report on Schoolhouse Commercialism Trends, " Learning to be Watched: Surveillance Culture at School," examines how "the policies that enable and encourage these practices connect today's children and adolescents to monitoring and to marketers."

IBM's Big Data University: Free Online Learning With Over 400,000 Students

It is widely forecasted that a shortage of skills in data science and analytics will mean a great deal of money is wasted through missed opportunities in coming years. Traditional academic establishments have begun to move to fill the gap. However, most courses teaching the hot topic skillsets such as [...]

9 case studies reveal secrets of successful blended, online learning programs

Successful online and blended learning programs in a recent survey are those that prioritized better teacher-student relationships, used an online curriculum as a primary instructional source, and used a combination of in-person and virtual instructional support.

HR news, jobs & blogs | Human resources jobs, news & events - People Management

This is the year of pivotal change within the L&D sector. For years we have spoken about the future of L&D, and how L&D has been changing, but we all know in our heart of hearts that there has been hardly any movement.

Bad Gamification Won't Fix Bad eLearning: Seven Principles That Will by Fiona Quigley : Learning Solutions Magazine

Gamification is the use of game elements to motivate people to complete tasks. According to the Gartner Hype Cycle for Education, though, gamification is sliding into the Trough of Disillusionment, where interest wanes as experiments and implementations fail to deliver. Why?

How eLearning can help fill "dead time"

In most businesses there is a cycle that alternates between periods of crazy rush, periods of normalcy, and periods of down time. Companies generally opt for one of two choices during the down time: they either lay off employees (the favored option) or let them stay on and remain idle.

2U: Online Collaborative, Social Learning Experience

Breaking down the walls of physical institutions with online learning experiences, 2U has tweaked online education by adapting the latest technology and partnering with traditional educational institutions to create a sense of community around the new educational and social experiences. By leveraging the platform APIs, 2U melded Kaltura functionalities into a new disruptive online learning platform based on video.

Top 4 Myths You Should Know About Online Learning - Linfield College Online Education Blog

After debunking myths about online learning, you quickly see that this option has many benefits. Students can earn an online college degree program in their own time. Online learning is growing in popularity, and for good reason. When exploring your education options, don't let a few myths get in your way.

Diving In: The Open Waters of Digital Resources and Open Educational Resources (OER) - OLC

Over the past couple of weeks, my news feed reminds me of the vast disparity in use of digital and open educational resources (OER) as well as the lack of education surrounding how to use these cost effective, pedagogically sound course resources.

Use of Cloud-based Education to Emerge as a Key Trend in the Global Lecture Capture Solutions Market Until 2020, Says Technavio

LONDON--()--According to the latest market research report by Technavio, the lecture capture solutions market is expected to record a CAGR of more than 21% until 2020. In this report, Technavio covers the present scenario and growth prospects of theglobal lecture capture solutions market for 2016-2020 .

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